Monday, February 24, 2014

PROJECT 4-Participation

The bottom text seems a little tight. I like the form, maybe just restructure it to look even. http://mbfishman-gdd110.blogspot.com

Really love it. If you space it out a little bit more I bet it would be perfect.
http://bheisenberg-gdd110.blogspot.com

I like the design. Only negative is that some of the graphics do not seem relevant. Could be more specific to your design.  http://dnkhan-gdd110.blogspot.com

I like the design. A little more explanation during the presentation would have been nice though.
 http://edleclair32-gdd110.blogspot.com

Kinda squeezed in the text for the bottom image. Make use of the white space at the bottom more too. http://mmensher-gdd110.blogspot.com

Some of the text is a little tight. http://rperricelli-gdd110.blogspot.com

Space it out a little more and it will appear more clean.
http://jverducci-gdd110.blogspot.com

Add a little more "fluff". It drawl the eye more and grab more attention.
http://aweitzner-gdd110.blogspot.com


     I could improve my design by possibly reconsidering the chosen font. I could use it to make the words pop out more. Also, the contrast or color scheme could be altered to emphasize different area's more and drawl the eye. More so, I could center my paragraphs to be more organized to help others read the document. Lastly, I should probably make sure the images are appropriately put into the document so it does not look distorted.

PROJECT 4-Deliverable






Monday, February 17, 2014

WK3-Deliverable


WK3-Participation


Maybe a little more of an introduction to Runescape so players who have not played the original game will know some of the mechanics. bheisenberg-gdd110.blogspot.com

Maybe explain how Tag, Hide and Seek, and Manhunt tie in to Prison Break. 
ogutierrez-gdd110.blogspot.com

Check some spelling and grammar errors. Add some "fluff" to make it more intriguing. http://mbfishman-gdd110.blogspot.com/


 In order to improve my Game Pitch Document, I will add some images and discuss the theory behind my concept a little more. The addition of images will allow me to better connect to the audience and show off my concept. Lastly, I can rely how ping-pong and basketball actually relate to my design. I can further give evidence as to why the game has a diverse setting and adaptable play style.

WK3-Visual Research for Concept Development






Monday, February 10, 2014

My Comments:

The bottom block seems to separated from the rest of the image. bheisenberg-gdd110.blogspot.com

Nice Format, maybe increase the size of the "Gestures" title  ogutierrez-gdd110.blogspot.com

 It is a little small and constrained. http://mbfishman-gdd110.blogspot.com/



     In order to improve my design, I may consider improving the font and text design. I think I may restructure my image to better display the text in an organized manner. Also, I may reconsider the underline on the text. The title might also need to be revamped to be promoted more. I like the main concept, but I can see how it hinders its appeal and draw. 


Tuesday, February 4, 2014

Rock. Paper. Scissors


Rock, Paper, Scissors

            The rules to rock paper scissors are very simple. The players say, out loud; rocks, paper, scissors, and then release their pick. Hand motions are also in sync with the counting and usually are moved up and down smacking into a face up palm when coming down. Rock will always beat scissors, scissors will always beat paper, and paper will always beat rock. If both players chose the same, the round is void and redone until each player choses differently. The players need to be on time when releasing their pick or the round is void. The game can be done once or in a best of 3, 5, etc.. Traditionally, Rock, Paper, Scissors is done as a two player game. Often it is played as a mediator and/or in a tournament fashion. Playing in a tournament fashion allows more players to be involved as more games can go on and an ultimate champion can be reached.