The textures look a little distorted, but that is probably just from the render quality. This makes the textures a little unrealistic, but, as stated, probably not your fault. The overall lighting is good, some area's are a little dim but the lighting is difficult so you did a good job of it. The bump map fits overall and the rendering does suggest a larger maze. - http://mbfishman-gdd110.blogspot.com/
I could fix the textures of the walls and make it look more realistic. Maybe moving the location of camera would make it look better. Some little tweaks could make the maze look better and more crisp.
Tuesday, April 15, 2014
Monday, April 14, 2014
Tuesday, April 8, 2014
PROJECT 10-Participation
The texture is a little distorted by being stretched. It looks a little fake and low quality because of it. The illusion of the wall is somewhat realistic. It looks nice, but again, it is a little stretched. The lighting could be improved by not letting it go behind the wall and focus more so on the wall. Otherwise, it is good. The bump map works good and goes with the image. http://mbfishman-gdd110.blogspot.com
Improvement:
I could improve my wall by trying to make it look not as squashed. I could possibility increase the size of the lighting to give a broader perspective. It may fit the wall face more. Otherwise, I believe the wall is pretty well done. I think it fits good in the scene.
Improvement:
I could improve my wall by trying to make it look not as squashed. I could possibility increase the size of the lighting to give a broader perspective. It may fit the wall face more. Otherwise, I believe the wall is pretty well done. I think it fits good in the scene.
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